Topic summary
â 16%1 analyzed article/video3,594 analyzed words
BS Summary: These Technology In Sports results contain 37 faulty reasoning types, including Hasty Generalization, Availability Heuristic, and Post Hoc (False Cause), with Anecdotal as the most egregious example at 9.8% saturation with 1,058 hits. Analysis detected 6,027 faulty-reasoning hits from 10,782 analyzed words across 1 article, generating a BS Score of 1.5% and a BS Rank of â 8% (13,644 of 14,686 topics). This Technology In Sports is better (less manipulative) than 92.90% of the peer group.
Technology In Sports
Topic details
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Attribute Prevalence (Top 48)
Technology In Sports attribute prevalence percentages (biases/fallacies), sorted highest to lowest.
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Technology In Sports vs sitewide
Technology In Sports attribute percentages, with an overlaid sitewide baseline for those same attributes.