Engadget41%

ZA/UM announces layoffs two months after the launch of Zero Parades 74%

By Jackson Chen42%

7/18/2026, 5:55:18 PM

BS Summary: This article contains 14 faulty reasoning types, including Negativity Bias, Ambiguity (Equivocation), and Recency Bias, with Unattributed Quote as the most egregious example at 40.6% saturation with 95 hits. Analysis detected 393 faulty-reasoning hits from 234 analyzed words, generating a BS Score of 67.4% and a BS Rank of 74% (4,746 of 18,284 articles). This article is worse (more manipulative) than 74.00% of the article peer group.

Layoffs in the video game industry just keep coming. 
In a post on social media, ZA/UM Studio, the developer and publisher of Disco Elysium and more recently, Zero Parades: For Dead Spies, announced that it "served redundancy or at-risk notices impacting up to 32 of our colleagues across all departments at ZA/UM Studio." 
The news of the layoffs comes only a few months after the studio's latest game was released in May. 
ZA/UM Studio attributed the layoffs to the weak "commercial performance" of Zero Parades: For Dead Spies, which "has not enabled us to sustain a studio of our current size." 
According to SteamDB, the espionage RPG hit an all-time peak of 3,177 players around the time of its release, but has steadily declined since. 
For diehard Disco Elysium fans, the news of layoffs may not come as a total surprise. 
After the success of the narrative-heavy RPG in 2019, ZA/UM Studio went through a series of conflicts including the firing of the game's core team, a lawsuit involving intellectual property theft and accusations of a hostile work environment for women. 
Former devs with ZA/UM Studio subsequently made their own studio called Longdue, which is also working on a "narrative-first" game. 
As for the latest layoffs, ZA/UM Studio said it's still "continued to consult and work with representatives of the ZA/UM Workers' Alliance." 
Confirmation Bias
0%
Anchoring Bias
8.1%
Availability Heuristic
10.7%
Representativeness Heuristic
0%
Hindsight Bias
0%
Overconfidence Bias
0%
Framing Effect
4.7%
Loss Aversion
0%
Status Quo Bias
8.5%
Sunk Cost Effect
0%
Optimism Bias
0%
Pessimism Bias
0%
Negativity Bias
20.9%
Self-Serving Bias
0%
Fundamental Attribution Error
0%
Actor-Observer Bias
0%
In-Group Bias
0%
Out-Group Homogeneity Bias
0%
Halo Effect
0%
Horn Effect
0%
Dunning-Kruger Effect
0%
Recency Bias
12.8%
Primacy Effect
6.8%
Blind-Spot Bias
0%
Ad Hominem
0%
Straw Man
0%
Appeal to Authority
10.3%
False Dilemma
0%
Slippery Slope
0%
Circular Reasoning
0%
Hasty Generalization
3.8%
Red Herring
0%
Bandwagon
0%
Appeal to Emotion
0%
Begging the Question
0%
Post Hoc (False Cause)
12.8%
Tu Quoque
0%
Burden of Proof
0%
Appeal to Nature
0%
Composition/Division
0%
Anecdotal
6.8%
No True Scotsman
0%
Ambiguity (Equivocation)
17.1%
Gambler’s Fallacy
0%
Middle Ground
0%
Personal Incredulity
0%
Special Pleading
0%
Genetic Fallacy
0%
Unattributed Quote
40.6%
Quote-first Misdirection
0%
Biased Writer Voice
3.8%
Indoctrination
0%
Politically Left Leaning Bias
0%
Politically Right Leaning Bias
0%
Attempt to Sell a Product or Service
0%

234 words analyzed.

Analysis

Hover over highlighted words in the article to view the associated bias or fallacy analysis.